We live in a world where the sun has set. Along abandoned streets, lost shapes are hunting horrors from their past. The daemons of the cities has been shaped from their forgotten pain. Now they must find them and destroy them before they themselves are destroyed.
This is the introduction for kult, this dark and horrific role-playing game that shocked Sweden as it was first released. Here you'll be able to find some information about the game, as well as some scenarios I've written during the years.
please feel free to contact me, should there be anything missing regarding to links or information.
All this stuff is © copyright Åsa Roos unless otherwise stated.
This site is still undergoing translation work, which means that not all links will work. I'd be happy to know if there are any particular articles you would like me to finish first, so please mail me if you have a wish list, and I'll see what I can do.
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Kult was first released 1991 by Target Games. Since then the license has passed to other publishers, but I'm sticking with the good old boxed version.
All the material from the boxes is marked in red, and is © Target Games 1991.